Diary of a Network Geek

The trials and tribulations of a Certified Novell Engineer who's been stranded in Houston, Texas.

4/21/2017

Magical Maps

Filed under: Art,Fun,On Creativity — Posted by the Network Geek during the Hour of the Hare which is terribly early in the morning or 6:17 am for you boring, normal people.
The moon is Waxing Gibbous

Autogenerated fantasy landscapes feel like randomly programmed dreams.

I wouldn’t really call myself a writer any more, since I don’t really write regularly, outside of emails at work and these weekly desperate blog posts. But, I was once, and when I was, I would obsess over what fantasy writers and fans call “world building”. In fact, eventually, that obsession took over all my time and energy and became my primary excuse for not writing. Still, I find it hard to let go of the idea that if I’m writing a fantasy story and don’t know where people are, or are from, or are going, that I can’t relax into telling their story. I know I’m not alone.
So, that leaves a writer with a couple of choices; steal someone else’s setting, or make your own.
I’m not a big fan of stealing, or even borrowing, someone else’s fantasy setting, because there’s always the possibility that you may need to pay royalties one day, if your new work sells. Or, that other author, or their estate, may squash your work altogether. It’s been known to happen. So, then, your other option is to build your own.
Personally, I’ve always loved the maps that come with my favorite fantasy stories. And, when I tried to write, I often would spend inordinate amounts of time trying to draw my own.
Now, though, there are other options. The one I’m sharing with my faithful readers this week is Uncharted Atlas. It’s a Twitterbot that automagically generates a pretty random fantasy map every hour. Yeah, a new fantasy world every hour. And some of these maps are pretty damn good! You can read some notes by the developer, Martin O’Leary, at his website about both how the maps were generated and < href="https://mewo2.com/notes/naming-language/">how the names for the maps were generated. Also, that page explaining the code includes an interactive, step-by-step example of generating a map. It gives you a bit more control over what the final map looks like and is a great way to waste a few minutes on a Friday.

Okay, so this isn’t likely to really fix any writer’s block issues, or even jump start my own writing, but, hey, it IS a great way to waste a little time on a Friday!

This post originally appeared on Use Your Words

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